Mark Mihelich and I presented our work for Ark: Survival Ascended at GDC2024 in San Francisco. A humble attempt to give back to a community of game developers so generous, it is truly one of the most inviting conferences I have ever attended. Hit the link to download our slides and access the recording of our talk once it's available.
#GDC2024 Session
Procedural content creation enriches dynamic environments, while advanced physics deepen realism and interactivity. Together, they empower developers to craft expansive, responsive worlds, optimizing both resources and player engagement.
Dynamic Foliage Solver
At the intersection of data visualization, science, algorithms, and art, we create experiences that are not only visually compelling but also deeply insightful. By seamlessly blending these diverse disciplines, we open up new avenues for understanding and interacting with complex systems, making them accessible to everyone.
Interactive Cellular Automata:
We specialize in translating environmental complexities into actionable insights. Our expertise empowers you to navigate data-sets and urban planning with data-driven confidence.
Interactive CFD
For health and safety challenges, our tools focus on real-time simulation of crowd dynamics and human behaviors. This empowers you to dynamically adjust parameters and instantly assess complex systems, leading to more informed decision-making.
In today's data-driven landscape, we offer you the capability to capture, analyze, and act on real-time data. This enables swift adaptation to various factors such as market shifts, customer trends, and social dynamics, allowing you to strategize rather than merely react.